Ubisoft has officially confirmed a remake of Splinter Cell is successful the works aft much than 8 years of the bid being dormant pursuing the merchandise of Splinter Cell: Blacklist. Development duties are being headed by Ubisoft Toronto, and the crippled volition beryllium built connected the company’s ever-present Snowdrop engine.
The reboot was announced aft years of speculation regarding what the adjacent measurement was for stealth icon Sam Fisher. In an article connected the Ubisoft website, connection of Splinter Cell’s resurrection comes alongside an interrogation with developers moving connected refreshing the series. Producer Matt West sheds immoderate airy connected the team’s ideas for the project, saying, “To me, a remake takes what you’d bash successful a remaster and goes a small spot further with it.” He goes connected to authorities the program is to instrumentality adjacent to the original’s plan portion updating the tech astatine the bosom of it. “... We’re gathering it from the crushed up, we’re going to update it visually, arsenic good arsenic immoderate of the plan elements to lucifer subordinate comfortableness and expectations, and we are going to support it linear similar the archetypal games, not marque it unfastened world.” So, don’t expect this classical update to acceptable into the existent Ubisoft trappings of big, unfastened maps and exploration.
“The operation ‘Stealth Action Redefined’ from the archetypal crippled has really proven to beryllium a truly invaluable North Star for us,” says West, which highlights the studio’s evident absorption connected inactive wanting to bash thing caller with the remake. “We’re going to beryllium straddling the enactment betwixt the tone of the old,” West continues, “and the comfortableness of the new, truthful that we tin excite and astonishment caller players, but besides marque definite that erstwhile our returning players prime up the controller, they person that suspiration of relief, saying ‘Ahhh, they got it.’”
At the halfway of the task is different phrase: “respect the goggles.” West elaborates connected this motto, “I emotion the goggles arsenic a awesome for Sam. We are making a crippled that is going to beryllium modern, but built connected the instauration of the brand’s affluent history.” From the interview, it sounds similar the situation and stealth which Splinter Cell was primitively built astir volition beryllium a absorption for Ubisoft Toronto. Creative Director Chris Auty adds, “It’s harmless to accidental a batch of america connected the squad are stealth purists, and we’re down that level of seriousness erstwhile it comes to those kinds of mechanics, and those sorts of things that we privation to spot successful this game. And we’re very, precise alert of what makes classical Splinter Cell what it is.”
Splinter Cell’s remake doesn’t person a timeframe for merchandise arsenic of yet. It’s inactive aboriginal days for the project. Though, hand-in-hand with this announcement came the telephone for crippled developers to articulation the squad and assistance usher successful a caller epoch for Ubi’s sneakiest franchise.