For galore of america astatine Game Informer, Halo Infinite's free-to-play multiplayer is a blast that feels nostalgic and refreshingly caller astatine the aforesaid time. However, a constituent of contention (one that's besides been shared by the wider Halo community) is the monotonous grind of accumulating XP points. Infinite's progression strategy leaves a batch to beryllium desired, and leveling tends to beryllium a achy slog. Initially, 343 Industries implemented an update to springiness players longer durations for XP boosts (among different features). Today's caller update goes a measurement further and increases XP payouts for the archetypal six matches of each day.
After seeing however XP was earned with those changes, we noticed that players were starting their sessions with slower payouts than we'd like. To code this, we volition beryllium expanding the XP payout for the archetypal 6 matches of each day. An outline of this update tin beryllium recovered below:
— John Junyszek (@Unyshek) November 30, 2021343 assemblage manager John Junyszek took to Twitter (see above) to speech astir however the caller changes were successful nonstop effect to erstwhile multiplayer progression updates:
"When we made our archetypal alteration to progression, which added Daily "Play 1 Game" Challenges, updated Weekly Challenges, and doubled the duration of 2XP Boosts, we promised that we'd show the information and marque further changes if needed. Now, it's clip to travel up connected that. After seeing however XP was earned with those changes, we noticed that players were starting their sessions with slower payouts than we'd like. To code this, we volition beryllium expanding the XP payout for the archetypal 6 matches of each day."
This comes a time aft 343's caput of design, Jerry Hook, noted his frustrations with Infinite's progression and promised that the dev squad would prioritize a fix. The XP points that correlate with each lucifer are arsenic follows:
- 1st Game = 300XP
- 2nd Game = 200XP
- 3rd Game = 200XP
- 4th Game = 100XP
- 5th Game = 100XP
- 6th Game = 100XP
- 7th+ Game = 50XP
Junyszek concluded the thread by stating that the caller update is simply a speedy effect based connected subordinate feedback and that much important changes are connected the mode but volition instrumentality much clip to configure.
So, determination you person it, Spartans. Halo Infinite's singleplayer communicative (coop is inactive successful the works) launches connected December 8 for Xbox Series X/S, Xbox One, and PC. To hole for the Master Chief's upcoming journey, ticker our exclusive interrogation astir What You Need To Know About Halo Infinite's Campaign.